There are a lot of factors that contributed towards me not reaching my Kickstarter goal, but for sure there is one of them that tops all the rest and was by far the single most important thing that prevented bigger success – I wasn’t ready!
Not being ready means to me that I just didn’t have so many things in place at the moment that I pushed the Go Live button that meant every thing I did from that moment on was just way more difficult and much less effective than it should have been.
It wasn’t just that I had not done some things, but I also failed to apply a lot of the things I had learned and was continuously learning as I went. I set the date when I would go live quite some weeks before and rather than continuously evaluate whether it was still viable to continue, I got caught up in so many of the details. I made a lot of concessions in order to reach this date that lowered the overall quality and quantity of the deliverables that when I look back should have been big warning signs to me that things were not at all going to plan.
Many of my discussions with those close to me at the time were focused around the benefits of the timing of the launch (which took place just prior to Gay Pride in Amsterdam) and I completely forgot about all of the checklists and preparation I had done to ensure I would know when I was ready.
My experience especially during the first few days of the campaign clearly showed me that the readiness of a project creator is by far more important than the specific timing of when a project is launched, and while things like time and day of the week play a part, if there are things missing from a campaign, you lose potential backers. They won’t come back later even if you manage to get the message to them that you’ve covered the gaps that were there before – you get one chance to make a first impression. When it’s a Kickstarter campaign, you can’t underestimate how important that first impression is.